When Saints Row was announced back in September 2019, many were surprised that the franchise would be getting rebooted. While it may have had its critics, with some stating things had gotten a bit too goofy and unrealistic, every installment in the franchise had been well received.
So why did Volition decide to completely reboot the franchise with Saints Row? During a preview event for the game’s story, Volition Creative Director Brian Traficante shed some light on why they decided to reboot the franchise, and the challenges that presented.
Traficante continued to elaborate on how the reboot will maintain the same DNA as the previous games, later stating that the game falls between Saints Row 2 and 3 in regards to how its humor and seriousness are balanced.
For more on the upcoming reboot, you can check out the game’s recent preview events. That includes one that details all of the customization aspects that players can look forward to and an official breakdown of how the game’s story and world will feel.
You can also take a look at all of the other news, features, and quizzes we’ve got that are related to the franchise right down below.
- Saints Row Sold More than a Million Copies; Update in November Fixes Bug & Improves Quality of Life
- Saints Row vs GTA: Which Is Better?
- All Saints Row Games, Ranked
- 5 Things to Do After Beating Saints Row (End Game/Post Game)
- These Saints Row Glitches, Bugs, & Errors Give Off Major Cyberpunk Vibes