We’ve covered quite a bit of the decade’s best, but we had a few more favorites to touch on. So, without further ado, here are the best of the rest of the past ten years!

Jamie Latour - River City Girls (Best Beat-‘Em-Up of the Decade)

Taking the spirit of the River City franchise, Wayforward created an incredible beat-’em-up that was chock full of charm. From the goofy story, to the surprisingly great voice acting, to the absolutely killer soundtrack, River City Girls has the perfect beat-’em-up world where everyone is obsessed with fighting and random large fish are available to slap your enemies around with. The beat-’em-up is an old genre, but River City Girls is the freshest example of the 2010s.

Eric Switzer - Prey (Best Immersive Sim of the Decade)

Prey was a poorly covered game because of the bugs it had at launch, but the game itself is a masterclass in player choice. Narratively, Prey is the only game to effectively solve the disconnect between player and player character, and it does it so carefully and brilliantly that when everything comes together in the end, your mind will be absolutely blown. I think about Prey once a week and the effect it has had on me as a player and a story-teller. My mission in life is to get everyone to play this game.

Jamie Latour - Destiny 2 (Best MMO/MMORPG of the Decade)

I’ve never found the lore or story of Destiny to be particularly interesting or even good, but there’s no denying that Bungie knows how to make a shooter that’s just fun to play. I do wish the story was more engaging or coherent, but getting online and running missions with friends more than makes up for the nonsense about travelers and ghosts and whatever else.

Sam Watanuki - Mythgard (Best Digital Collectible Card Game of the Decade)

Mythgard is still in Early Access, but from what I’ve played, the game is as in-depth and immersive as the best digital trading card games out there. I love the art design and overall gameplay mechanics. I would just love to know how to create a more strategic custom deck, so I can be less terrible. Mythgard is slated to leave Early Access in March 2020, so at least I still have some time to figure out what in the heck I’m doing.

Scott Baird - Garfield Kart (Best… uh… hmm, ok…)

Game of the Year, every year.